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Before There Was Hope, Star Wars Saga
#4
I'm totally a-okay with the Elite Array. Like you said, getting two Ability Score increases every four levels is a huge advantage.

As far as concepts go, I've got this Noble 3/Scout 1 idea I've been tinkering with. Former scion of an Imperial loyalist family. Sees an opportunity to "get in on the ground floor" of this whole overthrow-the-Empire shtick in a bid to acquire more land/resources/sexy alien servants. Seemingly gambles on the wrong proverbial horse and loses it all; family holdings, wealth, etc., and is forced to flee to the Outer Rim out of fear of gettin' whacked by Imperial Stormtroopers and such for high treason. Very much a character who's a "good guy/gal out of selfishness."
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RE: Before There Was Hope, Star Wars Saga - by Ramen - 02-16-2016, 03:00 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.