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~Character Construction/ Creation~
#31
All his life James wanted to fit in, be cool like other kids, but several things prevented this. His loving mother was over protective and fed him all the time, this lead to his propensity for obesity. He was forced to dress "nice," wearing button up dress clothes all the time. He wasn't allowed to play in the mud and get dirty like other children. He also had asthma, which precluded him from playing sports. His mother pushed him to study hard and learn to play the violin. Needless to say the other kids picked on him, he was a ripe target for fat and momma's boy jokes. He never fit in. Finding out he was a mutant just made things worse. His parents decided to ship him off to a boarding school in New York after he sneezed and blew down half the house. It was the hardest thing his mother had to do.
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Messages In This Thread
~Character Construction/ Creation~ - by GM Marvel - 07-23-2015, 07:20 AM
RE: ~Character Construction/ Creation~ - by Aurum - 07-25-2015, 09:10 PM
RE: ~Character Construction/ Creation~ - by Blink - 08-20-2015, 08:29 AM
RE: ~Character Construction/ Creation~ - by James Carter - 03-03-2016, 04:03 PM
RE: ~Character Construction/ Creation~ - by Aurum - 05-05-2016, 07:44 PM
RE: ~Character Construction/ Creation~ - by Aurum - 05-05-2016, 11:50 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-16-2021, 02:40 AM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 11:37 AM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 07:44 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 08:42 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-19-2021, 01:40 AM



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ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.