09-24-2016, 04:22 AM
Toot gladly gives anyone a goodberry who needs one. He knew it wasn't much but at least their bellies were full and it offered some minor healing [Heals a whole 1 point of damage]. To Toot, who had to scavenge for most of his life, having a full belly was one of the best things in life!
Toot nods at Lugar's words. "Me think we have much in common and me not just talking about our good looks." Toot snickers at his jest, hoping to relieve some of the tension in the group.
He then listens to everyone's conversations and adds, "Me think who ever leading party should carry everburning torch so we positive where antimagic field begins. When me create Thoqqua to dig holes, water will rush down into holes with them so water level may go down. Since Thoqqua elementals, they not need to breathe, so they not drown." Toot explains to the group what Thoqqua are; how many spells he has; how many creature he can create (5-9); the duration; etc. He then says, "Ok, me think that everything for now. Take me to area we need to go."
[OoC: Technical stuff: I have three SNA3 (summon 1 Thoqqua each) and two SNA4 (summon 1-3 Thoqqua each). Toot can use the rod of extend to double the normal 7 round duration of the SNA3 spells to 14 rounds. A Thoqqa has a 20' burrow speed. They can be ordered to complete 2 move actions per round. Thoqqua have a Intelligence of 6 which is equal to a Troll or an Ogre and a Wisdom of 12 which means they have an above average common sense.]
Toot nods at Lugar's words. "Me think we have much in common and me not just talking about our good looks." Toot snickers at his jest, hoping to relieve some of the tension in the group.
He then listens to everyone's conversations and adds, "Me think who ever leading party should carry everburning torch so we positive where antimagic field begins. When me create Thoqqua to dig holes, water will rush down into holes with them so water level may go down. Since Thoqqua elementals, they not need to breathe, so they not drown." Toot explains to the group what Thoqqua are; how many spells he has; how many creature he can create (5-9); the duration; etc. He then says, "Ok, me think that everything for now. Take me to area we need to go."
[OoC: Technical stuff: I have three SNA3 (summon 1 Thoqqua each) and two SNA4 (summon 1-3 Thoqqua each). Toot can use the rod of extend to double the normal 7 round duration of the SNA3 spells to 14 rounds. A Thoqqa has a 20' burrow speed. They can be ordered to complete 2 move actions per round. Thoqqua have a Intelligence of 6 which is equal to a Troll or an Ogre and a Wisdom of 12 which means they have an above average common sense.]