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[OOC] Return to the Rusty Rat - Printable Version

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RE: Return to the Rusty Rat - Silent Giant - 02-27-2016

I think they will join us after we finish this quest.
I also prefer to send her back, without useful items.
But Giant can carry her corpse in a sack if necessery. (to hide it - I think undead can't see her lifeless body through sack)


RE: Return to the Rusty Rat - DM Surranó - 02-27-2016

Bith Merri and Lugar have handy haversacks but no bags...

@Lugar pls send me her sheet cause my copy doesn't list the wands.

As for other players
I hope you meet them soon. Depends on those players in the first place. Without them it will be insanely hard if possible at all...

Thanks for the compliment, I'll try to live up to that. Originally this latest battle would've been EL6 but counts as EL7 for the hard circumstances. I can tell you if interested the "as written" version...
This was planned as an extreme encounter for the case the party would've fled from the first undead encounter. Imagine Sirrith, the cloaked figure and the mantles in one encounter...

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RE: Return to the Rusty Rat - DM Surranó - 02-27-2016

Note bith = both

If you react to spoilers pls include your answers in spoiler tags!

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RE: Return to the Rusty Rat - Lugar - 02-27-2016

(07-30-2015, 03:38 PM)Merrinna Starsong Wrote: Greatsword +8, 2d6+4 17-20/x2
Hp 29/29
AC 14 (dodge +1, armor spell +4)
Suggests
- Str 14-15 (based on damage)
- Dex 18-19 (based on AC, indeed)
- Con 10-11 (based on HP)

The math isn't adding up on my greatsword.  
BAB 4
Str   2
WF  1
     +1 enchantment
Total 8

But if damage is +4...
Str 2
   +1 Enchantment
Total 3 damage.

I don't know what's going on with AC.  I rarely skimp on Dex unless I plan on running around in heavy armor.  This one never wears armor.  I think 14 was my base and the parentheses were bonuses I might have available.  

29 might be 6th level HP.  I swear I managed to get over the thirty mark.  But then again she is mostly a wizard.

I still don't understand how you are figuring saves so just tell me what you want in there.

I'm doing up a new sheet on Mythweavers.  I can't access my drive or roll20 from work.

http://www.myth-weavers.com/sheet.html#id=294152



RE: Return to the Rusty Rat - DM Surranó - 02-29-2016

Cool thanks. Let's scratch the wand of mm for sake of consistency but I propose that you take the wand of knock :-)

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RE: Return to the Rusty Rat - Lugar - 02-29-2016

Ok, one of the pitfalls of having low charisma is his 'use magic device' skill stinks. I think Giant is right, we should take everything useful just in case.


RE: Return to the Rusty Rat - DM Surranó - 02-29-2016

if only someone in party had arcane caster levels...


RE: Return to the Rusty Rat - Lugar - 02-29-2016

Hmmm.... a dwarven wizard, interesting. I would do it. Although the dwarven bard with crap charisma is funny. When he sings everyone around gets minuses instead of bonuses Big Grin


RE: Return to the Rusty Rat - DM Surranó - 02-29-2016

... aside from the fact that you need Cha 10 to cast level 0 bard spells Smile

nope, I had one particular npc and another particular pc in mind... Smile just in case they happen to appear on scene in the near future.


RE: Chapter 1-2: Tunnels of Hate - Lugar - 02-29-2016

I didn't get the PM